AUBIKA has been growing ever since 2019, our founder, Adrian Zhang, qualified as an electrical engineer and has always identified himself as an innovative and creative tech geek. Besides that, he is an avid VR lover and video games are his biggest passion.
Aubika head strap is a perfect upgrade for your Oculus Quest 2. Its ergonomic design, simultaneous charging and clever disassembly help you to play for 2.5x longer than the official strap.
AUBIKA is a VR company
AUBIKA is a VR company, with the mission to make pro-level VR gear accessible and affordable for all levels. Their products are designed by VR enthusiasts, and they work with a variety of professional developers to create exciting new experiences.
Founded by Adrian Zhang, AUBIKA was born from the desire to make VR equipment more accessible and affordable for everyone. Adrian qualified as an electrical engineer and has always identified himself as an innovative and creative tech geek. He has worked on a wide range of projects and built one of the largest Centralized Risk Books on Wall Street, so he understands how to design products that will help people improve their skills.
Aubika head strap is completely compatible with Meta/Oculus Quest 2. It fits head circumference 17.7-29.5 inch, enhancing your gaming experience and providing comfort. It also comes with a battery that extends your game time 2.5x. Besides, it is made of eco-friendly and durable material. Its side straps adopted ABS+PC high-hardness material, which has extreme tenacity that could stand over 100,000 times bending. It also has a knob to adjust the length of the side straps quickly and easily, which can save you time and effort.
AUBIKA’s mission is to make pro-level VR gear accessible and affordable for all levels
AUBIKA is on a mission to make pro-level VR gear accessible and affordable for all levels. With a range of products including battery straps, a variety of headsets and other accessories, AUBIKA makes it easy to get the most out of your VR experience.
The virtual reality market is expected to grow at a CAGR of more than 17% between 2021 and 2028. The increasing adoption of VR devices in the gaming arcades, cafes, amusement parks, and exhibitions industry is a major driving force behind this growth. The augmented use of these devices in the healthcare sector for brain training, robotic surgeries, mental health & psychological therapies, and pain management & physical therapy is also projected to boost the market growth.
Lastly, the social media industry is catching on to the augmented reality trend, and apps like VRChat are bringing online multiplayer games, content creation, live concerts, sports, comedy shows, and more to your virtual reality headset. It’s a fun way to connect with your friends and make new ones, all from the comfort of your home.
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